It’s been hooked up to TiddlyWiki, and the creators are looking at how to make it work with the new HTTP-in (every prim a server) functions in LSL so you can update the StoryMachine instance from outside of Second Life.
Spatial Hypertext in Second Life
This entry was written by Bill Humphries, posted on August 3, 2009 at 10:45 pm, filed under media, programming and tagged hypermedia, hypertext, second life, storymachine. Bookmark the permalink. Follow any comments here with the RSS feed for this post. Both comments and trackbacks are currently closed.