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	<title>whump.com &#124; More Like This WebLog &#187; virtual worlds</title>
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	<description>Where is their vote?</description>
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		<title>Links for Labor Day Weekend</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2009%2F09%2F05%2Flinks-for-labor-day-weekend%2F&#038;seed_title=Links+for+Labor+Day+Weekend</link>
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		<pubDate>Sun, 06 Sep 2009 02:11:21 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[places]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[disabilities]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[lisp]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[montreal]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[sxsw]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/?p=4693</guid>
		<description><![CDATA[If this is a long weekend for you, I&#8217;m hoping you&#8217;re enjoying it. Julie Gomoll&#8217;s had it with twitter/facebook/social-media spam from people pitching their South by Southwest panel proposals. The best lessons on marketing from Second Life come from the people who are creating fashion, gadgets, and other things inworld. Learn from them. Your employees [...]]]></description>
			<content:encoded><![CDATA[<p>If this is a long weekend for you, I&#8217;m hoping you&#8217;re enjoying it.</p>
<ul>
<li>Julie Gomoll&#8217;s had it with <a href="http://julessays.com/2009/08/some-things-just-arent-meant-to-be-crowdsourced/">twitter/facebook/social-media spam from people pitching their South by Southwest panel proposals</a>.</li>
<li>The best lessons on marketing from Second Life come from <a href="http://www.joiningdots.net/blog/2009/09/marketing-lessons-from-second-life-to.html">the people who are creating fashion, gadgets, and other things inworld</a>. Learn from them.</li>
<li><a href="http://www.hypergridbusiness.com/2009/08/virtual-drag-a-thorny-issue-for-employers/">Your employees may be gender-switched in virtual worlds when representing the firm</a>. I think, given IBM&#8217;s comfort with it, and Zha&#8217;s impeccable sense of fashion, that it should be a non-issue. But what do I know, as I&#8217;m a small brass robot while on company business.</li>
<li><a href="http://accessibility.net.nz/blog/and-they-wonder-why-people-with-disabilities-feel-oppressed/">Budget cuts at the state-level in the US will force people with disabilities into nursing homes</a>, where dehumanizing treatment, and risks to health and safety prevail.</li>
<li>Here&#8217;s a couple of lighter chasers:
<ul>
<li>Each year at Worldcon, UK fan Steve Rogerson organizes<a href="http://homepages.poptel.org.uk/steve.rogerson/montreal03.html"> a pre-convention pub crawl to visit places serving locally-made craft brewed beer</a>. These are always a great evening out, even when you&#8217;re going on three hours of sleep. We didn&#8217;t make it to every place Rogerson listed on his Montreal outing, but I liked L&#8217;Amère à Boire.</li>
<li>Xach Beane has been making web toys in Common Lisp. His latest is <a href="http://xach.livejournal.com/227459.html">a riff on a Super Mario Brothers cut scene</a>.</li>
</ul>
</li>
</ul>
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		<title>Data Visualization in Second Life</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2009%2F02%2F02%2Fdata-visualization-in-second-life%2F&#038;seed_title=Data+Visualization+in+Second+Life</link>
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		<pubDate>Tue, 03 Feb 2009 06:58:26 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[places]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[birmingham]]></category>
		<category><![CDATA[chemistry]]></category>
		<category><![CDATA[data visualization]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/2009/02/02/data-visualization-in-second-life/</guid>
		<description><![CDATA[The above is Hiro&#8217;s Molecule Rezzer constructing a ball and stick model of a lactose molecule in Second Life. It&#8217;s reading data from the HyperChem database converted into a notecard. You can get one for free from the American Chemical Society&#8217;s sim*. This is one of several examples of data visualization tools in Second Life [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.whump.com/moreLikeThis/wp-content/uploads/2009/02/hirosmoleculerezzerjpg.jpeg" alt="hirosMoleculeRezzer.jpg" width="550" height="292" /></p>
<p>The above is Hiro&#8217;s Molecule Rezzer constructing a ball and stick model of a lactose molecule in Second Life. It&#8217;s reading data from the <a href="http://hyper.com">HyperChem database</a> converted into a notecard.</p>
<p>You can get one for free from the <a href="http://slurl.com/secondlife/ACS/94/235/27">American Chemical Society&#8217;s sim</a>*.</p>
<p>This is one of several examples of <a href="http://sldataviz.pbwiki.com/">data visualization tools in Second Life</a> mentioned in <a href="http://shesgeeky.org/wiki/Sg2009wc:sl">Rose and Tess Linden&#8217;s presentation at the She&#8217;s Geeky conference</a> last weekend.</p>
<p><img src="http://www.whump.com/moreLikeThis/wp-content/uploads/2009/02/b-scapejpg.jpeg" alt="b-scape.jpg" width="550" height="347" /></p>
<p>Daden Prime combines <a href="http://slurl.com/secondlife/Birmingham%20Island/203/184/23">Google Maps with news feeds from the BBC, Al Jazeera, and CNN; earthquake data from the USGS; and 3D maps and panoramas of Birmingham</a>.</p>
<p>* When you get Hiro&#8217;s Molecule Rezzer, select it to edit, then select &#8220;Recompile Scripts in Selection &gt; Mono&#8221; from the Tools menu. The Rezzer will run much faster.</p>
]]></content:encoded>
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		<title>Lively Petition</title>
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		<comments>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F12%2F01%2Flively-petition%2F&#038;seed_title=Lively+Petition#comments</comments>
		<pubDate>Mon, 01 Dec 2008 10:08:37 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[lively]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/2008/12/01/lively-petition/</guid>
		<description><![CDATA[In the wake of Google&#8217;s planned shutdown of the Lively 3D chatroom product, the users started a site and a petition to demand that Google keep it running. The group cites Lively&#8217;s ease of use, the ability to embed a room in a web page, and Google&#8217;s vigilance in policing content, as some of the [...]]]></description>
			<content:encoded><![CDATA[<p>In the wake of Google&#8217;s planned shutdown of the Lively 3D chatroom product, <a href="http://livelyzens.com/default.aspx">the users started a site and a petition</a> to demand that Google keep it running.</p>
<p>The group cites Lively&#8217;s ease of use, the ability to embed a room in a web page, and Google&#8217;s vigilance in policing content, as some of the things they&#8217;ll miss.</p>
]]></content:encoded>
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		<title>Google Lively Ends</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F11%2F20%2Fgoogle-lively-ends%2F&#038;seed_title=Google+Lively+Ends</link>
		<comments>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F11%2F20%2Fgoogle-lively-ends%2F&#038;seed_title=Google+Lively+Ends#comments</comments>
		<pubDate>Thu, 20 Nov 2008 08:52:11 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[linklist]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[lively]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/?p=4272</guid>
		<description><![CDATA[Google announced they were discontinuing their 3D world Lively at the end of the year. My condolences to the Lively team. I would had loved it if you all had gotten to do the Mac and Linux versions.]]></description>
			<content:encoded><![CDATA[<p>Google announced they were <a href="http://googleblog.blogspot.com/2008/11/lively-no-more.html">discontinuing their 3D world Lively at the end of the year</a>. My condolences to the Lively team. I would had loved it if you all had gotten to do the Mac and Linux versions.</p>
]]></content:encoded>
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		<title>The Early Days of a Better Metaverse</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F07%2F31%2Fthe-early-days-of-a-better-metaverse%2F&#038;seed_title=The+Early+Days+of+a+Better+Metaverse</link>
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		<pubDate>Thu, 31 Jul 2008 08:12:28 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[programming]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[opensim]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/?p=4163</guid>
		<description><![CDATA[It&#8217;s been nearly a year since I left Apple to come work for Linden Lab, and I haven&#8217;t said much about what I&#8217;ve been up to. This quarter, I&#8217;ve stepped away from programming to manage the Open Grid Public Beta program: the first step towards breaking out of the walled garden of virtual worlds. In [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been nearly a year since I left Apple to come work for Linden Lab, and I haven&#8217;t said much about what I&#8217;ve been up to.</p>
<p>This quarter, I&#8217;ve stepped away from programming to manage the Open Grid Public Beta program: the first step towards breaking out of the walled garden of virtual worlds.</p>
<p>In this stage, identity is what&#8217;s portable. Participants sign in to what we&#8217;re calling an Agent Domain on Second Life&#8217;s preview grid (aditi.) Then they can log into regions supporting the Open Grid Protocol. Some of those regions are hosted by Linden Lab, the bulk of them are externally hosted, running a special version of the OpenSim virtual world toolkit.</p>
<p>You&#8217;ll show up as a default avatar, without a prim or pixel of clothing to your name, because managing inventory, permissions, and the copyright issues surrounding them are out of scope for this part of the program. But you can jump between virtual worlds.</p>
<p>My coworker Periapse Linden coined a wonderful term for the participants, they are <em>gridnauts</em>, a word evoking the romance of the space program.</p>
<p>If you&#8217;re interested in the project, read the <a href="http://wiki.secondlife.com/wiki/Open_Grid_Public_Beta">Second Life wiki page</a> to learn more. If you want to know more about what&#8217;s behind all this, <a href="http://www.ugotrade.com/2008/07/31/the-open-grid-beta-the-first-step-to-interoperable-virtual-worlds/">Tish Shute has a background piece on the program at Ugotrade</a> (thanks, Tish, by the way, for letting me have the last word, so to speak.)</p>
<p>In an email to the Lab, I paraphrased <a href="http://en.wikipedia.org/wiki/Alasdair_Gray" title="Who is a Tiptree Short Lister, among many things.">Alasdair Gray</a>, and called this the early days of a better metaverse. There&#8217;s a lot of work to do. It will be fun and not so easy, and I believe that virtual worlds are the place to be right now if you&#8217;re looking for interesting technology and governance challenges.</p>
]]></content:encoded>
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		<title>I hate it when the Ship&#8217;s Mind blows off office hours.</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F06%2F05%2Fi-hate-it-when-the-ships-mind-blows-off-office-hours.%2F&#038;seed_title=I+hate+it+when+the+Ship%26%238217%3Bs+Mind+blows+off+office+hours.</link>
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		<pubDate>Fri, 06 Jun 2008 06:28:02 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[purgatorio]]></category>
		<category><![CDATA[rezzable]]></category>
		<category><![CDATA[secondlife]]></category>
		<category><![CDATA[snapshots]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/?p=4119</guid>
		<description><![CDATA[Taken at Purgatorio, while wearing the Steam Sparrow Robot avatar by mochi Rokocoko.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.whump.com/moreLikeThis/wp-content/uploads/2008/06/mind-001.png" alt="Just because you're a hyperdimensional computer doesn't mean you can skip a meeting." border="0" width="640" height="480" /></p>
<p>Taken at <a href="http://slurl.com/secondlife/Rezzable%20Explore/36/117/55">Purgatorio</a>, while wearing the Steam Sparrow Robot avatar by mochi Rokocoko.</p>
]]></content:encoded>
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		<title>The Victorian Culture</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F05%2F03%2Fthe-victorian-culture%2F&#038;seed_title=The+Victorian+Culture</link>
		<comments>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F05%2F03%2Fthe-victorian-culture%2F&#038;seed_title=The+Victorian+Culture#comments</comments>
		<pubDate>Sun, 04 May 2008 03:32:47 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[science-fiction]]></category>
		<category><![CDATA[iain m. banks]]></category>
		<category><![CDATA[steampunk]]></category>
		<category><![CDATA[the culture]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/?p=4106</guid>
		<description><![CDATA[I found an airship avatar at Grendel&#8217;s Children. It&#8217;s great for tooling around Steampunk sims like Babbage Square. And as you see in the photo below, it&#8217;s small. Great for days you want to be a Steampunk version of a drone from Iain M. Banks&#8217; Culture novels. Hey, wait, I was on a GSV with [...]]]></description>
			<content:encoded><![CDATA[<p>I found an airship avatar at <a href="http://slurl.com/secondlife/Avaria%20Tor/128/128/0">Grendel&#8217;s Children</a>.</p>
<p><img src="http://www.whump.com/moreLikeThis/wp-content/uploads/2008/05/airshipavatar-001.png" alt="airshipAvatar_001.png" border="0" width="450" height="278" /></p>
<p>It&#8217;s great for tooling around Steampunk sims like Babbage Square.</p>
<p>And as you see in the photo below, it&#8217;s small. Great for days you want to be a Steampunk version of a drone from Iain M. Banks&#8217; Culture novels.</p>
<p><img src="http://www.whump.com/moreLikeThis/wp-content/uploads/2008/05/airshipavatar-008.png" alt="airshipAvatar_008.png" border="0" width="450" height="278" /></p>
<p>Hey, wait, I was on a GSV with that guy.</p>
]]></content:encoded>
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		<title>Saturday Music: Virtual Electropop and Missed Synergies</title>
		<link>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F03%2F29%2Fsaturday-music-virtual-electropop-and-missed-synergies%2F&#038;seed_title=Saturday+Music%3A+Virtual+Electropop+and+Missed+Synergies</link>
		<comments>http://www.whump.com/feeder/?FeederAction=clicked&#038;feed=Articles+%28RSS2%29&#038;seed=http%3A%2F%2Fwww.whump.com%2FmoreLikeThis%2F2008%2F03%2F29%2Fsaturday-music-virtual-electropop-and-missed-synergies%2F&#038;seed_title=Saturday+Music%3A+Virtual+Electropop+and+Missed+Synergies#comments</comments>
		<pubDate>Sun, 30 Mar 2008 00:41:19 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[chouchou]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[j-pop]]></category>
		<category><![CDATA[mp3s]]></category>
		<category><![CDATA[online music]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.whump.com/moreLikeThis/2008/03/29/saturday-music-virtual-electropop-and-missed-synergies/</guid>
		<description><![CDATA[I just bought music off of MySpace from a band that only appears in a virtual world. But to do that, I had to sign up for yet another vendor, Snocap. Fortunately, they use PayPal, so I didn&#8217;t have have to give them a credit card. However, I wish that MySpace would had struck a [...]]]></description>
			<content:encoded><![CDATA[<p>I just bought music off of MySpace from <a href="http://www.myspace.com/chouchouholic">a band</a> that <a href="http://nwn.blogs.com/nwn/2008/03/new-idoru.html" title="Since there are real people behind those avatars, I don't think they count as Idoru, Hamlet.">only appears in a virtual world</a>.</p>
<p>But to do that, I had to sign up for yet another vendor, <a href="http://www.snocap.com/">Snocap</a>. Fortunately, they use PayPal, so I didn&#8217;t have have to give them a credit card.</p>
<p>However, I wish that MySpace would had struck a deal with eMusic for selling tracks since I already have an account there.</p>
<p>Some of Chouchou songs have that sing-song, treacly sound that can make J-Pop annoying.</p>
<p>Their track &#8216;<a href="http://www.youtube.com/watch?v=Jh1KtgFwhg0" title="YouTube Video">Neverland</a>,&#8217; however, sports a bossa-nova piano, breathless vocals, and a dead-on hook. Recommended.</p>
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		<title>Book on the history of virtual worlds available for free download</title>
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		<pubDate>Thu, 28 Feb 2008 19:22:18 +0000</pubDate>
		<dc:creator>Bill Humphries</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[culture]]></category>
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		<category><![CDATA[lambdamoo]]></category>
		<category><![CDATA[people/bell:julian]]></category>
		<category><![CDATA[virtual worlds]]></category>

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		<description><![CDATA[Julian Bell released his book Tiny Life, about the text-based LambdaMOO virtual world of the 1990&#8242;s, as a free PDF download. LambdaMOO is one of Second Life&#8217;s ancestors. He wanted to release it under a Creative Commons license, but ran into complications. Thanks to Aleks Linden for the heads up.]]></description>
			<content:encoded><![CDATA[<p>Julian Bell released his book <cite>Tiny Life</cite>, about the text-based <a href="http://lambdamoo.info/" title="And it's still around.">LambdaMOO</a> virtual world of the 1990&#8242;s, as <a href="http://www.lulu.com/content/1070691">a free <abbr title="Portable Document Format">PDF</abbr> download</a>. LambdaMOO is one of Second Life&#8217;s ancestors.</p>
<p>He wanted to release it under a Creative Commons license, but <a href="http://juliandibbell.com/news/2008_01_15_mtl_is_free.html">ran into complications</a>.</p>
<p>Thanks to Aleks Linden for the heads up.</p>
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